If you’re anything like me, then board games have been a
staple of your safer-at-home/quarantine/self-isolation activities as we’ve bee
doing our part to stem the tide of this pandemic. In the past few years, Ravensburger
has made some terrific games, especially if you’re an enthusiast of all things
Disney. Villainous, its three current expansion sets, and the Jungle Cruise
Adventure have all been in regular rotation of our small, but fun, game nights.
With the recent release of the Marvel Villainous set, I started thinking. While
there are a ton of animated Disney and Marvel comic villains to play with,
wouldn’t it be great to see a set of live-action villains step up to the plate
to take on the heroes in their own version of Villainous.
For starters, the base sets of each of the Villainous
incarnations include 6 headlining villains, which is the same number we took on
in this blue-sky daydream of for Disney Live-Action Villainous. For each, I
picked a property with a villain, some well-known and some deeper cuts, and
then created the mechanic, or objective, for each villain.
Let’s start with Captain Barbossa. Pirates of the Caribbean
has plenty of scallywags and worse of the seven seas to consider, but Barbossa
was the first rogue to engage in a battle of wits against Captain Jack Sparrow,
Swann, and Turner. His objective is simple, Barbossa wins if the cursed gold is
returned to the chest. As with most things in Villainous, this isn’t as simple
as it sounds, for Barbossa is only able to win if he starts his turn with 20
pieces of cursed Aztec gold and he is located at Isla de Muerta.
Our second villain is Hocus Pocus’ Winifred. Oh, sure, Mary
and Sarah are most definitely in the mix, but Winifred is the real deal here. Winifred’s
objective is to cast the spell gives her eternal life. In order to pull this
off, she must collect four ingredients (Oil of Boil, Dead Man’s Toe, Green Newt
Saliva, and Dash of Pox) and have a child on her side of the board (most likely
the work of Sarah).
Stepping back a bit further into the vault of live action
villains, we’re calling upon Captain Nemo from 20,000 Leagues Under the Seas.
His objective is quite simple, gain the trust of Professor Aronnax. Like Mother
Gothel, this occurs if Nemo is able to have 10 Trust tokens at the beginning of
his turn.
Neville Sinclair may be a deep cut, but to outsmart The
Rocketeer and gain control of Howard Hughes’ unique invention, who could pass
that up? Obviously, the objective for Sinclair is to gain control of The Rocketeer’s
jetpack and helmet. To find, secure, and get both on Sinclair’s side at the same
location as his zeppelin. Not so easy now, huh?
Unlike our first entry of Barbossa, I went with the most
recent villain in a series for our next entry of Clu from TRON: Legacy, leaving
Sark for another day and expansion pack. Clu’s objective is actually given to
him from his archnemesis, Flynn, to create the perfect system. To accomplish his
objective, Clu must have at least 3 programs at the Rectifer Facility and
control of Flynn’s identity disk.
For our last entry, we’re digging deep with Pete’s Dragon, the
1977 version, and the over the top charlatan, Doc Terminus. Unlike our previous
entries, however, we’re going to give the nefarious Doc a pair of ways to win.
His objective is either to sell a bottle of his “miracle cure” at each location
on the board or gain control of Elliot. For Terminus to gain control of Elliot,
he must defeat the friendly dragon at the lighthouse.
I will admit, while imagining all of this up, I originally
had Judge Doom from Who Framed Roger Rabbit? in the place of Doc Terminus. The
variations in game play were minor, and included collecting the deeds to the
four board locations and defeating Roger or Eddie at the ACME Warehouse.
However, given the convoluted legalities behind the film, I wasn’t certain it
could be utilized and opted to find a little-known, but much beloved, villain
to get in the game. I also had a daydream of the highly stylized Villain figures, including a Nautilus (or organ), cauldron, a skeletal figure with a feather plume hat, angular orange programesque figure, a horse-drawn wagon, and a well dressed man, but maybe I'll leave the artist aspects up to someone with more skill than me.
There you go! A little daydream, or day-scheming, for a live
action rogues gallery should Disney and Ravensburger ever consider looking at such
an option. As always, I offer these up with no expectation that this will come
to pass, but Ravensburger is free to use my ideas! And, also as always, I’d
love to help story-craft in anyway I could! But what about you, which live
action-villain would you love to see in a Villainous set on your kitchen table?